NightFire will have five different types of vehicles, including this airplane.Įlectronic Arts recently brought the latest builds of the console versions of NightFire to our offices, and we were able to learn some new details about these games' plot during our hands-on time with them. Though the three console versions of NightFire will be nearly identical to each other, they will differ notably from Gearbox's PC version, which will lack any driving missions, but should make up for that omission by including numerous multiplayer modes and a handful of its own new single-player levels. Meanwhile, a slightly different PC version of NightFire is being developed by Texas-based Gearbox Software, who've been responsible for games like Half-Life: Opposing Forces and the PC port Tony Hawk's Pro Skater 3, as well as the forthcoming Counter-Strike: Condition Zero and the PC port of Halo. The console versions of NightFire are being developed by Eurocom, an experienced developer responsible for everything from The World is Not Enough for the Nintendo 64 to Mortal Kombat 4 for the PlayStation. Throwing its rather large hat into the ring, Electronic Arts is currently putting the finishing touches on James Bond 007: NightFire for the Xbox, PlayStation 2, and GameCube, all three versions of which are scheduled to release simultaneously on November 18 in order to coincide with the launch of the latest Bond movie, Die Another Day. From Splinter Cell on the Xbox to TimeSplitters 2 on the GameCube to Grand Theft Auto: Vice City on the PlayStation 2, all consoles are well represented with a wide assortment of high-profile first- and third-person shooters. If you're a fan of action games, then you really have the pick of the litter this year.
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